Post by pryssylus on Jan 25, 2017 18:03:06 GMT -5
I've done a lot of raiding in the past, both in EQ and in WoW. As Hann said, it can be both very demanding and very rewarding - mostly depending on the attitude and skills you bring to it. I'd suggest we try out some non-high-level stuff first - heck there's plenty of mid-level raids that would give people a taste of raiding, although I don't know is there are level restrictions that might make this difficult. Been outta the game for too long.
Personally, I would enjoy casual raiding, but not the hard core variety, which seems to fit what most are saying here.
The thing to realize is, one person screwing around or just not listening can wipe the entire raid, even for a not particularly hard raid. The raid environment can be quite unforgiving - a lot of raid mobs require fairly complicated tactics that must be followed pretty closely - and with 20 or 30 peeps milling around with lots of distractions, it's often surprisingly difficult to get tactical information understood by all attendees. This is WAY more true in EQ than it was in WoW, where a lot of raid targets could just be 'zerged.'
EQ was really designed around specific tactics that map to class strengths that are needed to overcome the raid challenges. It's a great test of playing ability and of how well folks understand their classes, and a great way to hone those skills.
So even for casual raiding, people would need to be disciplined and really pay attention. For example, if DPS team doesn't know that the raid mob enrages, or doesn't understand what that means, or just are not paying attention when it happens, and you get several DPS who then die as a result, then the whole raid can fail, which can be frustrating, but not NEARLY as frustrating as it used to be when there was no remote rez service!
All that said, one of the really cool things about raiding is learning to really work together as a big team - a kind of super group. I think this kind of experience can definitely build cohesiveness in a guild in a way that nothing else in the game does.
Personally, I would enjoy casual raiding, but not the hard core variety, which seems to fit what most are saying here.
The thing to realize is, one person screwing around or just not listening can wipe the entire raid, even for a not particularly hard raid. The raid environment can be quite unforgiving - a lot of raid mobs require fairly complicated tactics that must be followed pretty closely - and with 20 or 30 peeps milling around with lots of distractions, it's often surprisingly difficult to get tactical information understood by all attendees. This is WAY more true in EQ than it was in WoW, where a lot of raid targets could just be 'zerged.'
EQ was really designed around specific tactics that map to class strengths that are needed to overcome the raid challenges. It's a great test of playing ability and of how well folks understand their classes, and a great way to hone those skills.
So even for casual raiding, people would need to be disciplined and really pay attention. For example, if DPS team doesn't know that the raid mob enrages, or doesn't understand what that means, or just are not paying attention when it happens, and you get several DPS who then die as a result, then the whole raid can fail, which can be frustrating, but not NEARLY as frustrating as it used to be when there was no remote rez service!
All that said, one of the really cool things about raiding is learning to really work together as a big team - a kind of super group. I think this kind of experience can definitely build cohesiveness in a guild in a way that nothing else in the game does.